The short paper entitled “Self-Motion Illusions (Vection) in VR – Are They Good For Anything?” that we presented earlier this year at the IEEE VR conference was not only accepted (with a 9.5% acceptance rate for short papers) but also received an honorable mention to be amongst the best short papers! We are honored!
Below is a video of the presentation:
In essence, this is probably the first study to really show that self-motion illusions (“vection”) are not only cool, but can actually enhance user’s behavior in VR by facilitating perspective switches that are otherwise difficult.