Monthly Archives: February 2021

Continuous vs. Discontinuous (Teleport) Locomotion in VR: Rethinking how we talk about pros and cons

A short reflec­tion on how properties/attributes of loco­mo­tion tech­niques in Virtual Reality can turn out to be ben­e­fits or dis­ad­van­tages depend­ing on ones goal, con­text etc. To be pre­sented at this upcom­ing IEEE VR 2021 Workshop. cita­tion: Riecke, B. E., & Zielasko, D. (2021). Continuous vs. Discontinuous (Teleport) Locomotion in VR: How Implications can Provide both […]

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