Virtual Reality - the ultimate empathy machine? IAT 445 "immersive environments" showcase

Project showcase on Friday December 9th 2016, 10am-2pm

On Friday December 9th 2016, the stu­dents from my course on “immer­sive envi­ron­ments” (IAT 445) will be pre­sent­ing their final projects in the Mezzanine on our SFU Surrey campus, from about 10:00am — 2pm.

[update: see media cov­er­age from BlackPress at]

IAT 445 immersive environments showcase Fall 2016

IAT 445 immer­sive envi­ron­ments show­case Fall 2016

10 stu­dent teams show­cased their own immer­sive Virtual Reality projects that they devel­oped in the pop­u­lar game engine Unity3D and will present using the Oculus Rift DK2 head-mounted display.

Some projects draw from con­tem­po­rary indie/art com­puter games like Dear Esther, Journey, or Stanley’s Parable and cinema/television. Students were tasked to design for a pur­pose­ful and immer­sive user expe­ri­ence — this semester’s design chal­lenge for stu­dents was evok­ing a strong yet mean­ing­ful feel­ing of empa­thy: ”“Use unity3D and guid­ing frame­works (e.g., immer­sion, pres­ence, user-centered sys­tems design etc.) to iter­a­tively ideate, design, pro­to­type, and eval­u­ate an immer­sive and inter­ac­tive vir­tual envi­ron­ment that evokes empa­thy in a mean­ing­ful way. This could be empa­thy towards humans as well as non-human ani­mals, plants (e.g. trees) or even inan­i­mate nat­ural objects (moun­tains). So be pre­pared for some excit­ing showcases!

In case you can’t make it to the inter­ac­tive project at show­case, you can join the public project video pre­sen­ta­tion ses­sion on Thursday December  15th at 4:30pm, in Surrey room #2600 (the large the­atre), or wait for the best videos to be posted online.

See SFU’s Teaching & Learning blog for a news story on this course from Spring 2013, enti­tled: “How a SIAT course in immer­sive envi­ron­ments exposed stu­dents to the real world” See my teach­ing page and SFU media release for more infos.

Below are some of the project posters:

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