On November 26th (12:30–2:20), students in my grad course on “Quantitative Research Methods & Design (IAT802)” that I teach this Fall 2016 give their final 5:30-min project presentations in the SIAT research colloquium at Simon Fraser University. Enjoy!
here’s the video recording of the whole session:
Here’s the list of speakers and topics
- Elgin McLaren: Attention Retention: The effectiveness of neurofeedback systems for cueing sustained attention
- Jeff Ens: Music and the role of dimensional complexity in similarity judgements
- Arron Ferguson: Choose Wrong, Someone Dies: Measuring Engagement with Ethical Choices and Character Consistency in Interactive Narrative
- Duc-Minh Pham: Body-based Navigation: A Promising Locomotion Technique in Immersive Virtual Environment.
- Ray Pan: “Split, Horizontal or Overlapped?”: Comparing Social Presence and Body Ownership in Shared Video Views for Long Distance Relationships
- Denise Quesnel: Are you awed yet? Objective and subjective indicators of awe, using virtual reality content
- Mia Cole: Time to Relax: No effects to the stress response after short-term use of an EEG-based brain-computer interface.
- Maha El Meseery: Will tracking user interactions during visual exploration helps improve their analysis efficiency?
- Ted Nguyen Vo: Moving in a Box: A Visual Cue for Virtual Reality Locomotion
Fatemeh Salehian Kia: Motive or Strategic Student: Comparing 3 Types of Visual Feedbacks on Students’ Performance with Different Learning Styles in Online Discussions
- Junwei Sun: Assessing Input Methods and Cursor Displays for 3D Positioning with HMDs
Narges Ashtari: Exploring factors which affect architects design exploration structure in CAD spaces
- Stephanie Wong: Easy A: assessing student’s ability to cheat with smartwatch
Abraham Hashemian: Leaning-Based 360 Locomotion Interfaces: How good are they for navigation in Virtual Reality
- Serkan Pekcetin: Measuring the Effect of Binaural Audio on the Sense of Direction in Virtual Environments
- Xintian Sun: Where Was It? Evaluating Spatial Memory in Different Backgrounds from Static and Moving Viewpoints