Category Archives: Uncategorized

3 new iSpace presentations on altered states of consciousness

Alex, Mirjana and Katerina recently pre­sented their cur­rent projects in SIAT’s research col­lo­quium, http://rxreviewz.com/ here’s the video record­ing — Enjoy! Alex Kitson: Are you dream­ing? A phe­nom­e­no­log­i­cal approach to under­stand­ing lucid dreams as a tool for intro­spec­tion and mental well-being Mirjana Prpa & Kivanc Tatar: Pulse Breath Water through the lenses of Art, Technology, Collaboration and Research […]

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16 project presentations from my “Quantitative Research Methods" (IAT802) course...

On November 26th (12:30–2:20),  stu­dents in my grad course on “Quantitative Research Methods & Design (IAT802)” that I teach this Fall 2016 give their final 5:30-min project pre­sen­ta­tions in the SIAT research col­lo­quium at Simon Fraser University. Enjoy! here’s the video record­ing of the whole ses­sion:   Here’s the list of speak­ers and topics Elgin […]

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honourable mention for our ACM SUI conference paper

Our con­fer­ence paper at SUI 2016 just received an hon­ourable men­tion at the ACM SUI con­fer­ence in Tokyo, con­grat­u­la­tions to all! Using a custom-designed foot hap­tics system and eval­u­at­ing it in a multi-part study, we show that adding walk­ing related audi­tory cues (foot­step sounds), visual cues (sim­u­lat­ing bob­bing head-motions from walk­ing), and vibro­tac­tile cues (via vibro­tac­tile transducers […]

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Just starting our latest project: Virtual Earthgazing - towards an overview effect in Virtual Reality

The “overview effect” is an aware­ness shift expe­ri­enced by astro­nauts when they see the Earth from space and real­ize how frag­ile it is. This is described as a pro­found effect lead­ing to more con­scious and caring view on our planet. Could we use immer­sive Virtual Reality (and some other tricks) to give people a glimpse of […]

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Mirjana presenting on “Living In A Box: Potentials and Challenges of Existence in VR”

Here’s a video of Mirjana’s pre­sen­ta­tion on “Living In A Box: Potentials and Challenges of Existence in VR” from the Consumer Virtual Reality (CVR) show in Vancouver (May 2016). Way to go Mirjana! For more infor­ma­tion on her projects see Pulse Breath Water project page

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Bernhard Riecke presenting at Psychonomics in Granada, Spain

Here’s a video of my pre­sen­ta­tion at the 2016 International Psychonomics Conference in Granada about an online spa­tial ori­en­ta­tion study and the rather unex­pected response pat­terns that we observed — and how we might be able to make sense of them. You can find more infos about this project at this page Here’s the ref­er­ence for […]

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Alex Kitson presenting at MoCo'15 on influences of movement expertise on spatial cognition

Last year Alex Kitson gave a great pre­sen­ta­tion at the 2nd International Workshop on Movement and Computing (MoCo) in Vancouver, co-located with ISEA. here’s at last a record­ing and the full ref­er­ence: Kitson, A., Riecke, B. E., & Stepanova, E. R. (2015).  (pp. 100–103). Presented at the MOCO’15 – 2nd International Workshop on Movement and Computing, Vancouver, […]

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Bernhard Riecke presenting spatial orientation framework at “Modeling Spatial Cognition” workshop

  Here’s a record­ing of an invited talk I just gave about some aspects of our the­o­ret­i­cal frame­work on spa­tial ori­en­ta­tion and ref­er­ence frame con­flicts. The talk was enti­tled “Qualitative Modeling of Spatial Orientation Processes and Concurrent Reference Frame Conflicts using Logical Propositions” and pre­sented at the International Workshop on Models and Representations in Spatial […]

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2 new iSpace presentations from ACM SUI - Spatial User Interaction Conference

I just pre­sented 2 papers at the 2015 ACM Spatial User Interaction Symposium in LA. Below are ref­er­ences & a simple video record­ing for those who couldn’t make it down to LA.  Kruijff, E., Riecke, B. E., Trepkowski, C., & Kitson, A. (2015). Upper Body Leaning can affect Forward Self-Motion Perception in Virtual Environments (pp. 103–112). […]

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Jake Freiberg defends his Masters Thesis!

Jake Freiberg just suc­cess­fully defended his Master’s thesis about Design Representations in Architectural Practice.  Congratulations!! here’s the video of the defense talk for those who couldn’t attend in person, enjoy! For more info about the project, see our VR in Architecture Design & Review page. 

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Project showcase from Bernhard's "immersive environments" course (IAT445, Friday July 26th, 2014)

On Friday June 26th, the stu­dents from the summer 2015 course offer­ing of “immer­sive envi­ron­ments” course (IAT 445) will be pre­sent­ing their final projects in the Mezzanine on our SFU Surrey campus, from about 10:30am — about 1:30pm. 10 stu­dent teams will show­case their own immer­sive Virtual Reality projects that they devel­oped in the pop­u­lar game engine Unity3D and will present […]

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New iSpace project video on VR in Architecture

Over the last year we’ve been col­lab­o­rat­ing with the Vancouver offices of Perkins + Will, and just fin­ished a project video on it (thanks to the great stu­dents team from IAT334: Linda Nguyen, Danny Blackstock, Jason Chen, and Justin Poon!). One guid­ing ques­tion for the project was how to best use immer­sive Virtual Reality and […]

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9 Student Presentations from Bernhard's Research Methods course (IAT802)

On November 26th, the 9 stu­dents in my grad course on “Quantitative Research Methods & Design (IAT802)” that I taught in Fall 2014 gave their final 7-min project pre­sen­ta­tions in the SIAT research col­lo­quium at Simon Fraser University. Enjoy! I think the stu­dents did an amaz­ing job, quite proud of them! — for many it […]

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Project showcase from Bernhard's "immersive environments" course (IAT445, Friday Nov 28, 2014)

On Friday November 28th, the stu­dents from the “immer­sive envi­ron­ments” course (IAT 445) will be pre­sent­ing their final projects in the Mezzanine on our SFU Surrey campus, from about 10:30am — about 1:30pm. Three teams will show­case their own immer­sive Virtual Reality projects that they devel­oped in the pop­u­lar game engine Unity3D and will present using either the Oculus Rift DK2 […]

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Our first online experiment goes live

We just started our first online spa­tial ori­en­ta­tion exper­i­ment — below’s the ad. Enjoy! Want to help out the Science?! Have 10 min­utes to spare in front of your com­puter? Contribute to the research in spa­tial ori­en­ta­tion in Virtual Reality by taking part in this online exper­i­ment study­ing spa­tial nav­i­ga­tion. The process will involve nav­i­ga­tion tasks […]

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Project showcase from Bernhard's "immersive environments" course (IAT445, Friday June 20th, 2014)

On Friday June 20th, the stu­dents from the “immer­sive envi­ron­ments” course (IAT 445) will be pre­sent­ing their final projects in the Mezzanine on our SFU Surrey campus, from about 10:30am — 2:30pm. 10 Teams will show­case their own immer­sive Virtual Reality projects that they devel­oped in the pop­u­lar game engine Unity3D and will present on […]

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More iSpace presentations: 2 defenses + 1 conference talk

Last year Daniel & Lonnie suc­cess­fully defended their MSc thesis, con­grat­u­la­tions! Here are the videos of their thesis pre­sen­ta­tions, enjoy (and thanks Daniel for the video edit­ing)! Lonnie B. Hastings (2013, December). The Influence of Shading, Display Size and Individual Differences on Navigation Performance in Virtual Reality in an Applied Industry Setting (MSc Thesis). Simon […]

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"Creating a moving experience without moving the observer": Bernhard presenting at Toronto Stereoscopic Film Conference 2013

Here’s a simple video of the invited talk I had the honour to give at the 2013 International Toronto Stereoscopic Film Conference last fall, for those who couldn’t make it. It was enti­tled “Creating a moving expe­ri­ence with­out moving the observer: Perceptual aspects & dis­play fac­tors in immer­sive Virtual Reality”.

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Opening: Admitting new PhD/MSc students

Interested in con­tribut­ing to inno­v­a­tive research at the inter­sec­tion of Psychology/Cognitive Science, Informatics, Human Factors/HCI, and Virtual Reality in an inter­dis­ci­pli­nary team? I’m cur­rently look­ing for bright and moti­vated PhD/MSc stu­dents to join the iSpace lab at the School of Interactive Arts & Technology (SIAT), Simon Fraser University in the greater Vancouver region in beautiful […]

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Bernhard gave Keynote Lecture at Vection Symposium in Japan

Earlier this Fall Steve Palmisano and I had the honor to be invited to present our vec­tion research at the vec­tion sym­po­sium in Fukuoka, Japan, orga­nized by Takeharu Seno. Lots of inspir­ing con­ver­sa­tions (and incred­i­ble Japanese hos­pi­tal­ity and food). Hope to find some time to edit the pre­sen­ta­tion video and upload it soon…

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14 Grad Student Presentations from Bernhard's Research Methods course (IAT802)

Recently, all 14 SIAT grad­u­ate course in my grad course on “Quantitative Research Methods & Design (IAT802)” that I taught in Fall 2013 gave their final 6-min project pre­sen­ta­tion pub­licly in the SIAT research col­lo­quium. Enjoy! I think the stu­dents did an amaz­ing job — for many it was their first sci­en­tific research project and […]

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Final project showcase from Bernhard's "immersive environments" course (IAT445 Fall 2013, Th 28 Nov.)

On Thursday Nov 28, the stu­dents from the “immer­sive envi­ron­ments” course (IAT 445) will be pre­sent­ing their final projects in the Mezzanine on our SFU Surrey campus, from about 2:30 — 6:30pm. 10 Teams will show­case their own immer­sive Virtual Reality projects that they devel­oped in the pop­u­lar game engine Unity3D and will present on […]

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Final project showcase from Bernhard's "immersive environments" course (IAT445)

On April 4 & 5th (Thursday/Friday), the stu­dents from the “immer­sive envi­ron­ments” course (IAT 445) will be pre­sent­ing their final projects in the Mezzanine on our SFU Surrey campus, from about noon — 2:30pm. 9 Teams will show­case their own immer­sive Virtual Reality projects that they devel­oped in the pop­u­lar game engine Unity3D and will […]

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Jacob Freiberg and Daniel Sproll at IEEE VR/3DUI 2013

The IEEE VR/3DUI 2013 Conference was held in beau­ti­ful Orlando, Florida in mid-March and fea­tured poster pre­sen­ta­tions from two iSpace Lab mem­bers.   Paving the way into vir­tual real­ity — a tran­si­tion in five stages Daniel Sproll and Jacob Freiberg revealed their poster and abstract at IEEE 3DUI. They present a frame­work for improv­ing immersion […]

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Opening: Admitting new PhD/MSc students

Interested in con­tribut­ing to excit­ing research at the inter­sec­tion of Informatics, Psychology/Cognitive Science, Human Factors/HCI, and Virtual Reality in an inter­dis­ci­pli­nary multi-national team? We’re cur­rently look­ing for bright and moti­vated PhD/MSc stu­dents to join the iSpace lab at the School of Interactive Arts & Technology (SIAT), Simon Fraser University in the greater Vancouver region in […]

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