Artist Statement
Transcending Perception is an interactive Virtual Reality (VR) installation developed by John Desnoyers-Stewart that allows participants to collaborate in the creative, improvisational production of multisensory experiences. Bodies and space are transformed into instruments which translate presence into performance. This installation reminds participants that they are creative, expressive individuals and blurs the boundary between performer and audience. It uses VR to enable extraordinary experiences while collaborating with others, giving participants an opportunity to discover the power of their creativity and to engage with the playfulness at the root of their being.
The system tracks the bodies in the space, providing them with an abstract visual and sonic instrument. Upon entering the installation, participants are assigned an instrument and can discover the system’s response through the playful exploration of movement. Putting on the VR headset, participants become completely immersed in the alternate view of reality presented by the system, with bodies transformed into abstractions of light and sound. The participants’ complete awareness of the virtual space promotes entering a flow state which allows their body to detach from the confines of self-enforced social boundaries and enable free and open expression.
With local artists improvising and performing throughout the night, Transcending Perception gives participants an opportunity to engage creatively with their friends and strangers. The installation creates what Bourriaud calls “an arena for exchange… whose rhythm contrasts with everyday life.” In doing so, it allows participants to spend a moment separated from the anxiety of social pressures, instead engaged with each other as free and creative individuals.
Studying VR performance In-The-Wild
Using Transcending Perception as a site of inquiry we are investigating the use of Virtual Reality (VR) installations in public spaces as sites for creative expression and public performance among professionals and amateurs alike. We had four dancers explore the installation through a series of rehearsals and prepare performances inspired by the piece. They then performed at a public exhibition of Transcending Perception at the Richmond World Festival Digital Carnival 2019 where over 1000 people were immersed in Transcending Perception through the VR headset.
By studying the dancers’ creative process and performance through observation and interviews we hope to gain insight into new forms of performance afforded by immersive technology. This investigation also offered an opportunity to understand the performers’ influence on the audience and the audience’s response to this new form of performance. We collected feedback through a survey and observed the public’s interaction with the installation and performances. This research will inform the future development of immersive installations and performances to encourage creative expression and explore new audience-performer relationships made possible by VR.
Media Gallery
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