Diane Gromala



Professor and Canada ResearchChair


gromala at sfu dot ca




Colleague and col­lab­o­ra­tor on var­i­ous research projects.


Lost Spirit

Flight after death: Lost Spirit is an experiential-based Virtual Reality (VR) game whereby the player is transported into the spirit world as they take flight to the afterlife. Experience flight, weightlessness, and wonder. In Lost Spirit, you are stuck in the limbo - a world between the living and the dead. You will drift and fly through different environments, each corresponding to different...

Sonic Cradle

Sonic Cradle suspends the body is a completely dark chamber which encourages experiences comparable to mindfulness meditation.  Users compose peaceful soundscapes in real-time using only their breathing. [vimeo 35764652] Introduction and demo of the Sonic Cradle Sonic Cradle is a relaxing human-computer interaction paradigm designed to foster meditative attentional patterns.  The current p...


Vidyarthi, J., Riecke, B. E., & Gromala, D. (2012). Sonic Cradle: designing for an immersive experience of meditation by connecting respiration to music. Proceedings of the Designing Interactive Systems (ACM DIS) Conference, 408–417. https://doi.org/10.1145/2317956.2318017
Vidyarthi, J., Riecke, B. E., & Gromala, D. (2012). Encouraging Meditative Experiences through Respiratory-Musical Interaction. NCE-GRAND 2012 Conference, 1–4.
Cole, A. W., Quesnel, D. T., Pekcetin, S., Gromala, D., O’Brian, H., Antle, A. N., & Riecke, B. E. (2017). Integrating Affective Responses and Gamification into Early Reading Acquisition Software Applications. CHI PLAY’17 Extended Abstracts, 73–85. https://doi.org/10.1145/3130859.3131433
Choo, A. (2015). Virtual Reality Game Design for the Reduction of Chronic Pain Intensity in Clinical Settings [MSc Thesis, Simon Fraser University]. http://summit.sfu.ca/item/15695
Vidyarthi, J. (2012). Sonic Cradle: Evoking Mindfulness through ‘Immersive’ Interaction Design [MSc Thesis, Simon Fraser University]. https://theses.lib.sfu.ca/thesis/etd7542
Gromala, D., Vidyarthi, K. J., & Riecke, B. E. (2011). Sonic Cradle; Project Exhibition in Chronic Pain: Art & Science Collaborations [Exhibition].
Vidyarthi, J., Gromala, D., & Riecke, B. E. (2011). Are you Immersed? Characterizing Immersion across Literature, Art and Interactive Media [Talk]. Society of Literature, Science and Art (SLSA) Conference 2011, Kitchener, Canada.
Vidyarthi, J., Riecke, B. E., & Gromala, D. (2012). Sonic Cradle [Curated Virtual Reality Exhibition]. TEDactive conference, Palm Springs, CA, USA. http://conferences.ted.com/TEDActive2012/
Tong, X., Kitson, A., Salimi, M., Fracchia, F. D., Gromala, D., & Riecke, B. E. (2016). Exploring Embodied Experience of Flying in a Virtual Reality Game with Kinect. 1–2. https://youtu.be/YEWwYfomkYY