Jim has a broad background in Interactive Multimedia and Design. He has developed a multitude of software applications with numerous development environments, hardware devices, and operating systems such as: Unity, UDK, Processing, Xbox Kinect, Occulus Rift, HTML5, Android, and iOS.
His primary research interests include creating and evaluating innovative new interfaces for users to move and interact with virtual realities, specifically first person video games. He worked for a year in the iSpace lab on the “ultimate gaming chair” project.
He is also pretty decent at giving high fives.
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