Faculty of Computer Science & Institute for Visual Computing, Bonn-Rhein-Sieg University of Applied Sciences, Germany
Navigation Interfaces for Virtual Reality and Gaming: Theory and Practice to be held at IEEE VR 2017, Sunday, March 19, 1:30pm - 5:00pm Presenters: Ernst Kruijff & Bernhard Riecke Description In this course, we will take a detailed look at various breeds of spatial navigation interfaces that allow for locomotion in digital 3D environments such as games, virtual environments or even the explo...
How do we best design locomotion interfaces for VR that provide "enough" physical motion cues (vestibular/proprioceptive) while still being effective, affordable, compact, and safe? Despite amazing progress in computer graphics and VR displays, most affordable and room-sized VR locomotion interfaces provide only little physical motion cues (e.g., vestibular & proprioceptive cues). To provide...