People
Director
PostDocs
Students
- Allen Chen
- Denise Quesnel
- Ivan Aguilar
- John Desnoyers-Stewart
- Katerina Stepanova
- Kenneth Karthik
- Noah Miller
- Rose Rouhani
Interns
Ex-iSpacers
- Abraham Hashemian
- Alex Kitson
- Alexander Bretin
- Andrew Milne
- Ashu Adhikari
- Daniel Feuereissen
- Daniel Sproll
- Elena Kneer
- Jacqueline Jordan
- Jake Freiberg
- Jay Vidyarthi
- Jim Silvester
- Lisa Donaldson
- Lonnie Hastings
- Matin Lotfaliei
- Mirjana Prpa
- Pinyao Liu
- Salvar Sigurdarson
- Sumin Kim
- Thinh (Ted) Nguyen-Vo
- Timofey Grechkin
- Yaying Zhang
Collaborators
- Alexander Stahn
- Bobby Bodenheimer
- Daniel Zielasko
- David Clement
- Ernst Kruijff
- John Rieser
- Klaus Gramann
- Markus von der Heyde
- Patrick Pennefather
- Petra Jansen
- Siamak Arzanpour
- Stephen Palmisano
- Timothy McNamara
Projects
- ETC — Embodied Telepresent Connection
- Synedelica
- Autoethnographic Close Reading of Self-transcendent VR Experiences
- Novel Cybersickness Measures and Countermeasures BoF
- Telepresence
- HyperJump flying to combat motion sickness
- Design Strategies for Genuine Connection
- Concurrent locomotion and interaction in VR
- Star-Stuff: a way for the universe to know itself
- SIRIUS — Virtual Earthgazing to mitigate effects of sensory isolation
- Leaning-based interfaces improve ground-based VR locomotion
- Virtual Transcendent Dream
- Breath of Light
- Integrating Continuous and Teleporting VR Locomotion into a Seamless “HyperJump” Paradigm
- VR Locomotion Interfaces Survey: How to Move in VR?
- FaceHaptics: Robot Arm based Versatile Facial Haptics for Immersive Environments
- Immersive Installation for Creative Expression and Public Performance: Transcending Perception
- Body RemiXer
- Lucid Loop: A Virtual Deep Learning Biofeedback System for Lucid Dreaming Practice
- Connecting through JeL – bio-responsive VR for interpersonal synchronization
- Embodied & Intuitive Flying for VR, Gaming, and TeleOperation
- NaviBoard: Efficiently Navigating Virtual Environments
- 3D User Interfaces Course
- VR/MR/AR 4 Good: Creating with a Purpose
- Connected through “AWE”: creating immersive experiences for social connection
- Navigation Interface Tutorial
- Gamified Research
- Virtual Earthgazing — towards an overview effect in Virtual Reality
- Lean and Elegant Motion Cueing in VR
- Immersive & Embodied Teleoperation Interfaces
- Transition into VR: TransLocation
- Gyroxus Gaming Chair for Motion Cueing in VR
- Embodied Self-Motion Illusions in VR
- Virtual Earthgazing
- Flow
- BioSpaceVR
- Navigational Search in VR: Do Reference Frames Help?
- Pulse Breath Water
- Lost Spirit
- state.scape: EEG-based Responsive Art Installation
- Biofeedback in VR — SOLAR
- Motion Seats for VR
- VR in Architecture Design & Review
- Cross-Disciplinary ‘Immersion’ Framework
- The Tabletop Makerspace
- Dynamic Visual Cues for Spatial Updating
- Navigational Search in VR: Do we need to walk?
- Spatial Cognition in VR vs. real world
- iSpaceMecha
- Path Integration in 3D
- Auditory Navigation Displays
- Sympathetic Guitar
- Spatial Updating With(out) Physical Motions?
- Sonic Cradle
Active
Completed
Author Archives: Bernhard
Opening: Admitting new PhD/MSc students
Interested in contributing to world-class research at the intersection of Informatics, Psychology/Cognitive Science, Human Factors/HCI, and Virtual Reality in an interdisciplinary multi-national team? We’re currently looking for bright and motivated PhD/MSc students to join the iSpace lab at the School of Interactive Arts & Technology (SIAT), Simon Fraser University in the greater Vancouver region in […]
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iSpaceLab - new presentations
The iSpace Crew recently gave three presentations at the SIAT research colloquium, and we’d like to share them with you. Enjoy! Bernhard Riecke is giving a brief intro to the iSpace lab & introducing his students Salvar Sigurdarson on “Can physical motions prevent disorientation in naturalistic VR?” Daniel Feuereissen on “Can Self-Motion Illusions […]
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iSpaceLab intro video
Below is a short intro video of the iSpace lab. Thanks Daniel for the video-editing!
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Photo update of motion chair projection setup
We recently took a few pictures of the iSpace immersive video-projection setup with the Gyroxus motion chair as an input device: leaning into the direction you want to move in the virtual enviroment controls the simulated motions. We used a Polhemus 6DOF tracking system instead of the built-in tracking for more precise motion control. Driving […]
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SFU-Surrey open house video featuring iSpace simulator
The SFU-Surrey open house video was just released — it features the new iSpace simulator (at 1:48, thanks Andrew for the nice pitch!) Below are some more pictures from the open house day — thanks to all who helped with it, it was a great success!
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Interested in participating in Virtual Reality experiments?
We are currently running experiments and looking for particiants. If interested, sign up on sfu-siat.sona-systems.com or contact one of the iSpace students Daniel, Salvar, Lonnie, or Andrew (see ispace.iat.sfu.ca/people/). Below is a short video of the iSpace VR simulator that’s used in some of the experiments:
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SIAT iSpace Showcase on 5. Feb 2011
Our new iSpace multi-modal VR simulator was first publicly demonstrated at the SIAT showcase on 5. Feb 2011, together with the Sympathetic Guitar project by Jay Vidyarthi which provides the live accompaniment for the video below that we shot during the demo. This was the first public demo of new iSpace (Riecke) Lab Virtual Reality Simulator […]
Open Access Book chapter published
Riecke, B. E. (2010). Compelling Self-Motion Through Virtual Environments Without Actual Self-Motion – Using Self-Motion Illusions (“Vection”) to Improve User Experience in VR. In Virtual Reality (pp. 161 — 188). InTech: Available here
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SIAT Showcase: iSpace Multi-modal Virtual Reality Simulator & Sympathetic Guitar
Our new iSpace multi-modal VR simulator was first publicly demonstrated at the SIAT showcase on 5. Feb 2011, together with the Sympathetic Guitar project by Jay Vidyarthi which provides the live accompaniment for the video below that we shot we shot after the official part was over we started playing with our new setup. This was […]
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Tagged circularTreadmill, CityEngine, demo, Gyroxus, sympatheticGuitar, VR
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FCAT Professors Speak About Their Research & Teaching
In a series of videos created by Simon Fraser University’s Teaching and Learning Centre, eighteen Faculty of Communication, Art and Technology (FCAT) professors talk about the focus of their research, their current projects, and what excites them about teaching. The videos showcase the broad spectrum of exciting research uniquely found in this one new Faculty. […]
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Grand Opening of the new iSpace Website
Well, it’s actually still under construction, but we decided to put it online so we can start using it… Apologies for technical or content errors…
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