Game Design Showcase: 28 July 2021
On Wednesday July 28 2021, students from my Foundations of Game Design course (IAT 312) will showcase their final game design projects where they were tasked to design a (digital) boardgame that is not only fun to play (addresssing what Lazzaro calls “People Fun”), but also “transformative” or “purposeful” (aka “Transformative Fun”, what Lazzaro refers to as fostering altered states): That is, apart from being fun to play, the game should also be meaningful/purposeful or add value by somehow transforming the user, e.g., by providing a novel/meaningful user experience, different perspectives/viewpoints, altered states etc. To this end, students reflected on topics that they care deeply about that could help create a better world, and are worth designing a purposeful game out of it.
The resulting (online) board games tackle topics including work-life balance as a student, privilege, surviving as a refugee family, ethical food choices, sustainable fishing, wildfires, sustainable space colonies, safe camping, and surviving as a struggling artist.
How to participate?
To participate in our showcase, join us at 4:30pm Pacific Time using this Zoom Link
Schedule:
4:30–4:40: Introductions from Instructor and TA, overview of the course and the projects in the showcase.
4:40 — 6:40 (max: 7pm): Game Showcase & team interview: Each team will be showcased for about 12min (10-15min), starting with the short project video pitch/trailer of their game, followed by Bernhard interviewing team members and Chelsea screen sharing live game footage. Time permitting, Bernhard will ask team questions from audience zoom chat. Short break after teams 1–1 to 1–5
6:40 – closing (7pm): Final Q&A, audience questions, closing
Here’s a video recording of the showcase — thanks to all the students and especially our wonderful TA Chelsea to help make this happen!
Want to try out Games from prior classes?
type “IAT312” into the search field on the Tabletop Simulator site on Steam or through this direct link
Project posters
Details about the Game Projects:
Better school life
Take it easy to work hard.
Razor: Each player is a student that tries to get the highest grade out of all the students while maintaining an acceptable mental health state (happiness level).
Better school life is a fast-paced campus experience game in which multi-players will act as school students to finish a whole semester. Players need to find the balance between study and relaxation, make sure to keep yourself in a good mood and try to get high grades for this semester. There are lots of special events during the game, and be ready to prepare for the midterm and final.
1 minute game trailer:
full video:
Don't Just Sit In The Tent
Camp Safely!
Razor: Choose the right equipment and route to take photos of different scenic spots and get back to camp the fastest!
It’s a camping adventure game. A group of campers decided to take on a challenge before dark to see who could finish shooting three different landscapes and get back to camp the fastest before dark. The game requires a certain amount of camping knowledge to cope with unexpected situations during camping. Players need to choose the right equipment and the correct route to go and return to different locations.
1 minute game trailer:
full video:
- the Trucks‘n’Troubles
Seven days, stacked food truck bills, greasy competitors. Work hard, but not too hard, privilege favors the fortunate.
Razor: Keep on truckin’ as you sell as much food as possible in order to sustain your food truck and discover the fundamentals of how situational outcomes quickly lead to privilege in this fast-food game.
Trucks’n’Troubles is a fast-paced game of situational outcomes and competitive sales battles between food trucks where players must compete for the right to pick the best spots first in order to pay off their trucks by the end of a seven-day festival. With harsh critics giving you ratings each day, and events beyond your control shaking things up, players must work hard to survive in the ruthless market of fast food. Despite it being a colorful and playful game, if you look below the surface, you will quickly realize that easy success is often attributed to unearned privileges.
1 minute game trailer:
full video:
The Risk for Asylum
Would it be empathy that leads us to success?
Razor: Work collaboratively to help each other’s families escape from the Syrian war by collecting money and making it around the board to safety while tackling the obstacles that could split your family apart.
Learn about the struggles and sacrifices Syrian families must endure and make in order to flee the country towards European countries in order to provide a better life for their children. In The Risk for Asylum, each player represents one family of five members and is given a backstory and motive to flee alongside their friends. You must make it around the board and collect resource packs in order to safely tackle the obstacles that deeply impact your family.
1 minute game trailer:
full video:
Grocery Gamble
Sure your meal is delicious, but at what cost?
Razor: How does food really get to your plate? Players must navigate the ethics and sustainability of the food industry while learning to curate meals.
Grocery Gamble is a fast-paced game where players take on the role of consumers who are planning to make sustainable and ethical delicious meals, but they are just missing some key ingredients. Like real-life grocery shopping, players need to sift through ingredients by reading labels and production locations to find exactly what they are looking for. As players collect and discard cards, they are racing against one another to hold on to the best scoring cards, and keep in mind you don’t want to come last. But if you do, don’t get down on yourself, discuss and sell your meal to gain “good on you” points to boost your final score!
1 minute game trailer:
full video:
Just Keep Swimming
Fishin’ for disaster!
Razor: Fish must migrate to their spawning grounds and avoid being captured from the Fishery, whose goal is to capture as much fish as possible to meet their quota of the day.
Just Keep Swimming is a 5 player strategic multiplayer game that shows the issue of overfishing by exploring the relationship between fish and fisheries. Players roleplay as either an overfished species of Fish or a Fisherman representing the fishery. For the Fish role, players must finish their migration journey while avoiding the fisherman. For the Fisherman role, the player must catch as many Fish as possible before the Fish reach their destination. Through this gameplay, players can deepen their awareness of how certain fish species are at risk from overfishing and other harmful impacts they face in the harsh reality where overconsumption and various environmental issues are rising.
1 minute game trailer:
full video:
Wyld Fyre
Fight fire! Make money. Stay cool Don’t die
Razor: An environmental press-your-luck game that combines aspects of the revealing of cards in Diamant with the premise of the survival game “Eco”, where you try to prevent a disaster from happening.
Players embark on a journey through yet another challenging wildfire season in BC, taking on a role of a large industry, choosing personal profit gain over acts of goodwill and contribution to communal and global survival. How much damage will the players do to the Province and their fellow players in the quest for greater profit? Will the game end in a fiery blaze killing all players? These decisions are in the hands of the greedy industries.
1 minute game trailer:
full video:
A New Horizon
Survival of your colony depends on your choices
Razor: A tile-based game where players work against each other to build the most prosperous colony, while working together to reduce global pollution.
Experience a new world where you are forced into dilemmas that lead to great impacts on others. As leaders, you will discover the challenges of managing a colony, balancing the preservation of the environment on the new planet while ensuring a stable civilization. After all, you don’t want to repeat the same mistakes as Earth.
1 minute game trailer:
full video:
Pain(t)
Pain(t) your picture perfect life here! *Artistic recognition not guaranteed
Razor: In a game that highlights the struggles of becoming successful as an independent artist, build your way to the top starting with nothing! Players will need to manage their resources and make decisions carefully, or they will end up back at square one.
Pain(t) is an eye-opening experience that highlights the hardship and exploitation that goes on behind the scenes throughout the visual arts industry. Players will get to witness these struggles by playing as independent artists who are trying to make a name for themselves, and will have to spend what few resources they have wisely: what will they be willing to give up in order to achieve their dreams?
1 minute game trailer:
full video: