Supervision

Students I currently supervise

Abraham Hashemian

Abraham Hashemian

Abraham is a Ph.D. stu­dent in School of Interactive Arts & Technology (SIAT) at Simon Fraser University (SFU) with a back­ground in com­puter sci­ence. He is inter­ested in UX/UI research in vir­tual, aug­mented, and mixed real­i­ties. Moreover, he is inter­ested in immer­sive game design regard­ing his knowl­edge and prior expe­ri­ences. Background: After fin­ish­ing his M.Sc. in Artificial Intelligence (A… Read more


Alex Kitson

Alex Kitson

Alex became a research intern at the iSPACE lab in January 2013, started her Masters in Fall 2014, and artic­u­lated into the PhD pro­gram in Fall 2015. She has a BSc from the University of British Columbia in Cognitive Systems, a mul­ti­dis­ci­pli­nary pro­gram that com­bines psy­chol­ogy, com­puter sci­ence, phi­los­o­phy, and lin­guis­tics. Her research inter­ests involve using an inter­dis­ci­pli­nary approach to und… Read more


Ashu Adhikari

Ashu Adhikari

Ashu joined the iSpace team in Fall 2018 as a grad­u­ate stu­dent — details to follow soon.… Read more


Denise Quesnel

Denise Quesnel

Denise joined the iSpace team in Fall 2016 as a grad­u­ate stu­dent. Denise stud­ies pro­found emo­tional shifts, like awe and wonder, that can occur through inter­ac­tion with immer­sive, mul­ti­sen­sory artis­tic arte­facts and tech­no­log­i­cal expe­ri­ences. She is a researcher of the immer­sive real­i­ties, specif­i­cally cre­ation and design of virtual/augmented real­ity (VR/AR) con­tent and inter­faces. After s… Read more


Ivan Aguilar

Ivan Aguilar

Ivan joined the iSpace team in Fall 2017 as a PhD stu­dent. He has a Bachelor in Computer Science and Master’s in Media and Technology, both from the Sao Paulo State University (UNESP) in Brazil, where he researched in the areas of Augmented Reality, Pre-visualization for the Film Pipeline, Photogrammetry, and Computer Graphics. His cur­rent research focuses on using inter­dis­ci­pli­nary approaches … Read more


John Desnoyers-Stewart

John Desnoyers-Stewart

John Desnoyers-Stewart is a Professional Engineer, Designer, and Artist pur­su­ing a PhD in Interactive Art and Technology at Simon Fraser University. His research focuses on the appli­ca­tion of emerg­ing tech­nol­ogy in art, inter­dis­ci­pli­nary col­lab­o­ra­tion, and alter­na­tive modes of inter­ac­tion between per­former and audi­ence. He is inves­ti­gat­ing vir­tual real­ity as a cre­ative tool and apply­ing the f… Read more


Katerina Stepanova

Katerina Stepanova

Katerina grad­u­ated from a cog­ni­tive sci­ence pro­gram with honors from SFU and con­tin­ued into a grad­u­ate pro­gram at iSpace lab. She strives to under­stand how the immer­sive powers of modern tech­nol­ogy can be lever­aged to help people become more con­nected with each other and the world around them.  She explores the pos­si­bil­ity of cre­at­ing trans­for­ma­tive expe­ri­ences though the use of Virtual Reali… Read more


Noah Miller

Noah Miller

Noah joined the iSpace team in Fall 2018 as a grad­u­ate stu­dent — details to follow soon.… Read more


Post-Doctoral fellows

Interns


Completed Theses under my Supervision

Senior supervision and co-supervision

Feuereissen, D. (2008). VR: Getting the Reality Part Straight – Does Jitter and Suspension of the Human Body Increase Auditory Circular Vection? (Bachelor’s Thesis). Department of Computer Science in Media. Retrieved from http://www.kyb.mpg.de/publication.html?publ=5071
Dalvandi, A. (2011). Acquisition of Directional Knowledge in Virtual Environments Created by Panoramic Videos (MSc Thesis). Simon Fraser University, Surrey, BC, Canada. Retrieved from https://theses.lib.sfu.ca/thesis/etd6459

Supervision

Warren, J. (2014). Exploring Context: Using Teacher Perspective to Guide Tangible Multi-Touch Tabletop Design (MSc Thesis). Simon Fraser University, Surrey, BC, Canada.
Schulte-Pelkum, J. (2007). Perception of self-motion: Vection exper­i­ments in multi-sensory Virtual Environments (PhD thesis). Ruhr-Universität Bochum.