IAT 499: Graduation Project

This course is the Spring 2022 ver­sion of IAT 499, taught by Dr. Bernhard Riecke at Simon Fraser University.

What is IAT 499?

‘IAT 499 Graduation Project – Spring 2022’ is an oppor­tu­nity for you to com­plete one large detailed project over an entire term.

What kind of project can you do?

There is a lot of free­dom in project choice as long as it relates to what we do at SIAT, is of sig­nif­i­cant scope, depth and con­tri­bu­tion, and can clearly show­case your learn­ing. This might include:

  • a novel immer­sive (VR/AR/XR) expe­ri­ence or research/development project
  • a novel and well-developed/researched game
  • a doc­u­men­tary or cre­ative film
  • a novel user expe­ri­ence design project
  • a web site or ser­vice with front and back­end infra­struc­ture that goes beyond what’s typ­i­cally done
  • the cre­ation and study of a new user inter­ac­tion technique
  • and more!

The point is, it’s a project rep­re­sent­ing a high degree of proficiency.

IAT 499 is not a Directed Study; you’ll dig far deeper into your own project and bring together a vari­ety of skills that you have already learned within your degree.

Interested?  Talk with SIAT Advising to put it into your degree plan! And see the SIAT IAT499 web­site for appli­ca­tion instruc­tions and more details.

Course Outline

The goal of the course is for stu­dents to com­plete a project of sig­nif­i­cant size and scope that allows them to bring together skills and knowl­edge learned across a vari­ety of courses at SIAT. Individually or as a small team, stu­dents will pro­duce an arti­fact that is of a high cal­iber (‘port­fo­lio’ qual­ity) along with a detailed report of the project activ­i­ties com­pleted through­out the term, the meth­ods or processes used, the knowl­edge learned, and a descrip­tion of the final out­comes.  Projects will be pre­sented pub­licly at an end-of-term grad­u­a­tion showcase.

The course will be orga­nized and over­seen by a fac­ulty lead who will pro­vide breadth knowl­edge to the stu­dents on large-scale grad­u­a­tion projects (e.g., project plan­ning, report writ­ing, pro­fes­sional ethics, and effec­tive com­mu­ni­ca­tion to var­i­ous audi­ences). Students will attend a weekly sem­i­nar and present their project progress to other stu­dents and receive feed­back. The weekly sem­i­nar will be facil­i­tated by the fac­ulty lead.

It is also rec­om­mended that stu­dents have a fac­ulty mentor who will pro­vide depth knowl­edge on their par­tic­u­lar topic focus. Students may option­ally have an indus­try mentor, in addi­tion to the fac­ulty mentor. Students are required to plan their par­tic­i­pa­tion in the course at the begin­ning of the term prior by find­ing a fac­ulty mentor and pro­duc­ing a draft project pro­posal approved by the fac­ulty mentor.

Students will create a refined project pro­posal at the begin­ning of term that doc­u­ments their project goals, processes, and final out­comes. Students will then work on their project inde­pen­dently through­out the term with weekly con­sul­ta­tions with the fac­ulty mentor and fac­ulty lead. see http://www.sfu.ca/outlines.html?2022/spring/iat/499/d100 for more details

Learning Outcomes:

Students will be able to:

  • plan and manage a large scale project that moves from an idea’s con­cep­tion to com­pleted arti­fact or research outcome
  • apply and follow a detailed project plan iter­a­tively to com­plete a large scale project
  • create, ana­lyze, and eval­u­ate a large project iter­a­tively through­out its undertaking
  • apply a range of design, media, or inter­ac­tive system project/research processes or method­olo­gies in a real world project context
  • doc­u­ment a large-scale project at all stages so it can be under­stood by col­lab­o­ra­tors, indus­try con­tacts, and the gen­eral public

Past projects